Freelance, Moving and new toys

It’s been a crazy month, I’ve moved out of the city and back to the Scarborough seaside. I needed to see some crashing waves and trees rather than office blocks.   Until this point I was working full-time at Pixel Bomb Games and then taking on freelance work on the side. Slowly working towards building a big enough client base to go it alone.  This has been the first week of being solely a freelancer. It’s very early days but so far I’m feeling good.  I’ve made enough to pay the rent and I’ve also managed to do some personal work.

I also finally bought a Cintiq 24hd. Very exciting. I have been saving for this for a couple of years but never had room in any of the flats I have lived in.

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The final push to get one came last month when I was invited down to the Disney Studio in Brighton to meet the team and have a look around. They were using Cintiq’s and couldn’t say a bad word about them. Before then I hadn’t ever got my hands on one.

I would recommend getting one just for the unboxing experience I don’t know what I was expecting but it was like an epic puzzle from Tombraider getting it out.

Another awesome thing about freelancing is that I’ve made myself a schedule and it actually stops. For the past two years I’ve got up gone to work, come home from work and carried on working till I went to sleep.  I can actually now do other things. I won’t lie though; these other things will still be mostly be art related. But being by the sea I can get back into surfing too.

One thing I love about being a freelance concept artist is that one day I’m designing Tattoos for a single client and the next I’m working for the US Navy. (Americans have no fear; they haven’t asked me for ship designs, YET.) But it is extremely exciting work. Some of my recent private work in progress commissions you can see below.

 

 

drawings

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The Soulkeeper

I was very fortunate last year to join an amazing development team.  www.helm-systems.com

I can’t share too much information at this point but The Soulkeeper is an RPG I’m very excited to be working on.

My fellow developers boast incredible resumes:  Gears of War 3″, “Unreal Tournament 3”, “Darksiders”, “Silent Hill: Origins” ,“ Dreamworks ”, “GTA V”, “Dead Rising 3”, “FarCry 2”, “Uncharted 2 & 3”. So as you can imagine the game so far is exceptional.

Here are a  few pieces of concept art from myself.coast-thumbnails1000 Harbour1000 Helga's-Room1000 Helm-Bar1000 Helm-Street1000 sorrengaarthall1000